
Yesterday was frickin awesome. More to tell on that tale when I get back from Kung Fu. It was such a good day.
And it's after Kung Fu. So more.
Kicked off early, I was in the shop behind the theater by ten am. The morning was rather boring, with me drawing out shapes on plywood while I struck up awkward conversation with Matt. We have some similar interests, but not quite enough to actually converse properly - you know?
Things turned much better after lunch, when Myriam and Naomi showed up for their crew hours. All of the reds Duncan bought were actually pink or brown when used, so we have a bright coral bathtub right now, as opposed to a red one. We'll work around that :P
The three of us had fun and were productive. I had my first run in with powertools - a jigsaw, to be precise - and so I was greatly amused to realize that the girls were in the back shop using power tools while the guys were out front hanging curtains. It doesn't matter if they're theater curtains :P
We packed up earlier than anticipated (a full hour - this was good), and just as I was sweeping up Bergmann shows up in the entrance way. Apparently, DnD ran late, so he stopped by to see if I was done, as we head home the same way. A very pleasant surprise indeed. It meant a forty five minute ride to Woodbine station with company, rather than alone. Twas good.
Riding some very fun high I made it to Misha's only about half an hour late, and was thus there for the entire RP session, which we devoted to Misha's game as I won't be here for the next two weeks due to play. OMG. One of the greatest sessions ever.
First of all, in the Exalted game system, all Solar Exalted (like our characters) have virtue flaws, and when those build up too high, we have limit breaks. The limit break is then reset - but not before some rather unpleasant side effects.
There are five characters in our game. In this one session, four of us broke.
I think I broke first, but was quickly followed by Gigi and Mitchell's characters, and Colin was only a day behind. When I break, I become the ultimate altruist: anything and everything for anyone and everyone. And I do mean ANYTHING. Gigi and Colin's breaks didn't affect Trian (my character) so much, but Mitchell's hella does. He become deliberatly cruel. He asked Trian to go down into a pit and open a lock on something that was mostly likely a trap - and being the good little panderer I am, for the next few days game time anyway, I went, and I opened the lock.
Half my health levels later.
Good god that was fun. I got kudos from Misha for willingly doing something so stupid but in character. It could have meant her death, and we all knew it, but both Mitchell's character and I had to do it the way we did. Apparently, some players try and balk when they find themselves forced to send their characters into situation's like Trian's, and while I can see why, it's really not in character.
Thus, half my health levels.
Of course, the very fact that I FELL FOR IT and got REALLY BADLY HURT means Mitchell's character is only going to look down on me more, and thus be even more cruel. I'm enjoying this limit break very muchly. Trian offered herself to Mitchell's character while he was breaking (so that he would do something and thus, make Thaiya happy) - the whole cruel thing. He didn't accept, but it was an amusing thing to do anyway.
Also in role play news, I was very happy to find out that I *was* in the Invisible Fortress in my last life! It's as long story as to what that is, but it ties into Gigi's characters past life, and apparently mine too. Andara Trian was Iatryxian the Weaver, who learned how to weave stone into cloth. Do I not rock? (Edit: very, very bad pun, for which I apologize) I'm sorry, but this makes me far too happy for it to really be allowed, but I so wanted to have been in the Fortress in my last life, and a lucky roll got me that knowledge.
Mitchell also thought up a kick ass plan for our two characters for the next ten years - as we are playing a "Ten Years Later Game" once we're finished with Abberant. He's a genius. Trian and Darkwind (his character) have too much fun to separate. I still think they should try being lovers, and it doesn't work out, and that's just the way it happened. :P
I'm not sure if this conveys *why* may day was awesome, but it just was, and you know what? For the first time I months, when someone asked me how my day was, I answered "Good", because it was the honest truth.